BaseInitHandler

class BaseInitHandler(session: ClientSession) : StateHolder<BaseInitHandlerState>

Functions

Link copied to clipboard
open override fun flow(): Flow<BaseInitHandlerState>
Link copied to clipboard
fun initDone(): Boolean
Link copied to clipboard
suspend fun initialized(identifier: ObjectIdentifier)
Link copied to clipboard
open override fun state(): BaseInitHandlerState
Link copied to clipboard
fun sync(stub: SyncableStub)
Link copied to clipboard
suspend fun waitForInitDone()